Dragon's Storm (c)1995 Kienenberger This is a choose your own path type of adventure that I started to write for and IRC robot that others on a chat board would have been able to interact with. Its the start of a dark adventure where you play the part of a dragon. The adventure is unfinished. story Welcome to skybots interactive story section. Just type the name of the story you wish to read using the calc command. Use the calc command to jump to different sections of the story. Please note some my still be being written. Talk to Miravlix if your inclined to write your own. STORIES AVALIBLE: DragonStorm CMDS Commands activate a story's next segment. They are not case sensitive, but must be one word. To select a story, type "calc story." DS Dragon's Storm (DS) By EPhantom (c)1995 Kienenberger To start at the beginning type "calc DragonStorm" DragonStorm Dragon's Storm (DS) By EPhantom (c)1995 Kienenberger It strikes your face, the wind, flowing against your scaly body. Below trees move slowly past, as your wings massage the air. The breeze turns your nose as it begins to become stale. Then, at the edge of the horizon, you see it with your sharp vision. A black line touching the land. CMDS: ReturnHome FlyToBlackLine Sneeze ReturnHome (DS) Stale air melts away into a fresh breeze, the scar on the horizon dissipates. Great and powerful wings beet at your sides, carrying you homewards. Banking towards the crested valley Sneeze (DS) The stale air bites your snout. With a might exhale and the rumbling sound of five deep drums, air shoots from your lungs, through your long neck and reverberates across the land. CMDS: ReturnHome FlyToBlackLine SneezeAgain SneezeAgain (DS) Reflexively another mighty sneeze is expelled in a searing spasm as flames shoot through your nostrils burring your nose hairs. The force of your sneeze disrupts your fight and causes you to loose a bit of altitude. CMDS: ReturnHome FlyToBlackLine SneezeAgain FlyToBlackLine (DS) The air caries you towards the black line on the horizon. The brackish smell of the air swirls around your nostrils, carrying the stench of things long dead. Ahead the black line looms. You bank about, circling to survey the area. Further inwards its color changes from a rotting black to a a dried out color of brown. CMDS: ReturnHome FlyFurtherIn LandAtEdge CircleAroundCloser LandInside CircleAroundCloser (DS) The wind ripples your wing as you circle, swooping down closer. No animals. Not a bird, nor their calls reach your ears. No insects fly through the air, nothing but grasses and vegetation. You circle out further, your eyes behold nothing within five miles of the dark line that can walk or move. CMDS: ReturnHome FlyFurtherIn LandAtEdge CircleMore LandInside CircleMore (DS) You Fly about the edge of the dark decay for hours, your wings slowly tire. CMDS: ReturnHome FlyFurtherIn LandAtEdge CircleMore LandInside FlyFurtherIn (DS) Gliding over the black line, you can smell its decay. The blackness blends slowly towards a light shade of brown. Under your wings passes patches of of wind blown sand, dead tree stumps and textured earth. Through the the far horizon flickers more of the same, save for some lakes. CMDS: ReturnHome FlyTowardsLakes LandAtEdge LandInside FlyTowardsLakes (DS) The lakes are dead. After the third lake, and forth low pass over each, no insects glide low in the air, no plants or algae grow on or in the waters, fish do not ripple their surface. They are as dead as the land. So seems everything, even to the barely visible mountains showing through the horizon's haze. Its a dreary and uncommon sight That chills you to your bones. Your body aches from the devastation of it. CMDS: FlyBackTowardsLine FlyToMountains FlyBackTowardsLine (DS) Turning you flap your way back over the desolate land, stale air striking your face. Wings feel heavy and tired by the time you cross the blackened dreary land. CMDS: ReturnHome LandAtEdge CircleMore LandInside FlyToMountains (DS) The ground passes as the hours do, slowly. No life stirs within this desolate land. Your muscles become unusually tired even while resting on thermals. The pastern of the land remain the same, save for its contours of valleys, hills and planes. The mountains are yet far off. CMDS: FlyBack FlyOnward LandAndRest LandAndRest (DS) Muscles sore, you wing to the earth, settling the bulk of your body down upon crunching leaves. You sprawl your aching wings resting them on the ground, as wave of exhaustion overcomes you, your mind blanks and you fall into dream. A breeze comes up, then a wind, than a gale, your body is buffeted as it is pulled along. Suddenly all about you is a storm of fire. FlyOnward (DS) The landscape slowly becomes a blur as you force your way onward. Your mind tires with your wings, as it wonders heavily off into dreams. Wind rushes by as you fall into a storm of fire. FlyBack (DS) You bank, gliding back towards the black line. Hours role by and each stroke and lifting of your wing is a sheer act of will. The landscape is a true blur before your eyes. Your mind longs to rest. A blur of black passes somewhere before your lids, then green. Descending blindly, you glide, but wings just hang limply at your sides as they give out. Everything turns black. Light fills your eyes as you regain consciousness. Wings are stiff, bused with pain as you roll off of them. Everything hurts to move but nothing seems broken. The blackened forest looms three miles behind you. CMDS: ReturnHome LandInside (DS) Gliding lower, your wings push against the stale air. You pass over the area of decay. The smell of rot permeates the air. Your hind claws touch down in a flat area just beyond the slippery line of decay. CMDS: TakeOff WalkOverToRot WalkFurtherIn WalkFurtherIn (DS) Dried dead plants crunch under paw. The land is desolate of life. The air sits stale. Blackness does not prevail here, only a dead dry sandy brown and tan. CMDS: TakeOff WalkOverToRot TravelFurtherIn TravelFurtherIn (DS) You walk for hours on four paws, sometimes on two. The sun beets hot on your scaled hide. Your body tires. The scenery has changed little, bigger rocks, more sand. A few small lakes with flat water. Nothing swimming or growing within. CMDS: TakeOff TravelOnward Rest TakeOff (DS) Against gravity your wings beet defying its pull. The ground falls slowly away, beneath your tail. Welcoming wind flows over your body as you climb steadily higher. Banking right your wings find a warm thermal. Circling, it lifts you high into the air. CMDS: ReturnHome FlyFurtherIn LandAtEdge CircleAroundCloser LandInside Rest (DS) Muscles sore, you settle the bulk of your body on the crunching leaves, dried branches and earth. You unfold your wings for shade, and to cool your body. A wave of exhaustion overcomes you, your mind blanks as you fall into a dream. A breeze comes up, then a wind, than a gale, your body is buffeted as it pulls you along. Suddenly all about you is a storm of fire. TravelOnward (DS) Hours pass, more rocks, fewer rocks. Fewer lakes, more sand, more aches. Your body demands rest. Your mind become inattentive. CMDS: ForceBodyOnward Rest ForceBodyOnward (DS) after about a mile more, your claws dragging against the sand, Your long body collapses into the ground. You see nothing. Then a storm of fire. WalkOverToRot (DS) With each step you place your paws carefully. Due to the heavy rotting of every plant about you sometimes have to dig in to the ground with your claws too keep from slipping. Its an odd thing to see the land so badly out of balance. Forest blankets the land, but here every tree, bush and plan is dying. CMDS: TakeOff ExaminePlantsCloser WalkToRotEdge WalkFurtherIn ExaminePlantsCloser (DS) With your claws you try to snap off a branch. It doesn't break cleanly. Twisting it around sharply separates it from the tree. Your eye peers closely, studying the blackened leaves. Its a very odd thing to find no fungus growing on such a decaying plant. CMDS: TakeOff WalkToRotEdge WalkFurtherIn WalkToRotEdge (DS) Its an odd thing to see. From high in the air the line of death looked do distinct, but here living healthy plants slowly blend into plants with blackened leaves and slumping bases. Its a sickening sight. It looks as if the wilting plants have received too much water and at the same time not enough. CMDS: TakeOff WalkOverToRot LandAtEdge (DS) The smell of rot becomes more prevalent as you glide closer to the black line's edge. With strong powerful strokes, wings back beet and your large scaled body touches earth. The plants under your legs look healthy but this can not be said for those a few yards off. CMDS: TakeOff WalkToRotEdge land (DS) A vast world with many creatures, some intelligent some not. Forests lakes and rivers cover the land in which all live. line (DS) The carr foke call it the creeping death. Its hard to imagine such creatures having come up with such an appropriate name. carr (DS) A group of low intelligent creatures with six legs and brown hides. they live in the trees and are hardly worth mentioning. creeping death (DS) As good of name as any to describe what your tribe call the cancrayzar. Its like a slow disease that has been moving across the land for ages. anything that goes with in it will slowly die. The cancrayzar is not all black only a small line at its edge that touches the dying withering forest. Hellstar (DS) Swelling fire, That's what it was like. A mass of yellow flames in a tight enfolding ball. A fire light that could touch the very soul. Hell's Star, A gem and a treasure to behold. And that was the legend that was told to hatchlings. A story to pass the windless nights when no sleep came. No dragon really believed such a hatchlings tail. When hell's star is seen with a knights eye, reversed opposites shall continually fight. clashing forces with each other while they perpetually unite. Death of one is the death of all, in darkness and in light. Quick or slow its fiery storm will cause all life to die. Quick or slow its fiery storm wills life to die.